AI Insights · Timothy · July 2022
Top Educational Games on Android in Oceania Q2 2022
Discover the performance trends of the top 5 educational games on Android in Oceania during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top educational games on the Android platform in Oceania demonstrated varying performance trends. Here’s a closer look at the weekly downloads, revenue, and active user trends for these popular apps.
Toca Boca World saw a consistent decline in weekly revenue, starting at around $15.7K in late March and dropping to approximately $9.6K by the end of May. However, there was a slight recovery in June, with revenue peaking at about $13K. Weekly downloads fluctuated, peaking at over 6K in mid-April, then dropping to around 2.9K by late May before climbing back to nearly 4.9K at the end of June. Active users showed a similar trend, starting at around 67.8K and ending the quarter at roughly 57.5K.
World of Peppa Pig: Kids Games experienced a steady increase in weekly revenue, starting at $1.5K in late March and reaching up to $1.8K by the end of June. Weekly downloads also showed an upward trend, starting at 1.6K and peaking at around 2.3K in late June. Active users increased from approximately 4K in late March to 5.5K by the end of June.
codeSpark - Coding for Kids had a moderate increase in weekly revenue, starting at around $544 in late March and peaking at $910 in late June. Weekly downloads were more variable, starting at 1.7K in late March, dropping to around 852 in early May, and then stabilizing at around 1.3K by the end of June. Active users showed an upward trend from around 1.4K in late March to 1.2K by the end of June.
Sago Mini World: Kids Games had relatively stable weekly revenue, hovering around $600 to $700 throughout the quarter, with a slight peak at $786 in late June. Downloads were initially low at around 575 in late March, fluctuating throughout the quarter and peaking at 922 in late June. Active users remained steady, starting at approximately 4.9K and ending at around 5.7K.
Animal Jam had a steady weekly revenue trend, starting at $444 in late March and fluctuating around $500 to $600 throughout the quarter, ending at $479 in late June. Downloads showed a downward trend, starting at 944 in late March and dropping to around 394 by the end of June. Active users also declined, starting at around 5.3K in late March and ending at approximately 3.5K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.